SETI@Home -> FPGA update

And a quick update on SETI@Home to FPGA port.  Step 1: Understand the algorithm and surrounding code.

On the SETI@Home page there’s a link for porting and optimizing.  I downloaded the C++ and CUDA versions.  Also, reading through the anonymous platform mechanism which is for compiling SETI@Home for other platforms.  I switched all my computers that run BIONC projects to run SETI@Home so I can see where the input cheap ray ban sungalsses and output files actually go for processing and post processing.  Analyzing the CUDA and C++ versions will allow us to hopefully see where the code forks and goes to the GPU, maybe cheap jordans online we can do the same and fork and go to the FPGA.  Yes, GPU and FPGA people should play nice!

On the lower end I am fake oakleys reading through the FFTW (Fastest FFT in the West) to get a better understanding of this algorithm.  Seems that the DLL of this is pulled into SETI@Home.  FPGAs like FFTs, so far so good.

Luckily, I am already a user of TortoiseSVN and was able to run an SVN Checkout the SETI code from this link.  I opened seti_boinc.sln in Microsoft Visual NFL Jerseys Cheap Studio Redchillies 2005.  I was not able to build the solution until I went to the BOINC site here and did an SVN Checkout from here.  The BOINC code is expected to be Cheap Oakleys a folder called ‘boinc’ which is then in the same directory as the SETI folder.  I was able to build it using VS2005 so this is a good first step!

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